RDR2 Palette Tinting
Visualizing how RDR2 color palettes remap swatch textures. The G channel selects the palette column, then R and B channels blend between three tint rows via two nested lerps. Hover over the swatch to inspect pixels and see which palette entries are used.
Swatch
Palette
Tint Controls
Tint 0 (G channel) — Row 101101
Tint 1 (R channel) — Row 161161
Tint 2 (B channel) — Row 103103
uisw_leather_pt000 256x256 @2x
original
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transformed